Map Guides

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14 Jul 2009

New ‘Historic Battles’ DLC coming July 21st

Information has risen about the next anticipated Halo Wars DLC. Robot Entertainment, the game’s developer announced recently that the Title Update #3 is going through Microsoft certification, and will be available in ‘the next few weeks’. However, although previously it has been known new maps will be available and a specific time scale has never been apparent, today it’s become apparent July 21st will see the release of the second DLC.

Titled ‘Historic Battles’, the new DLC will feature 4 new maps  accompanied by the 4 achievements:

  • Barrens (1v1 Map): Difficult terrain channels units into killing zones. The side that controls the Forerunner artifacts will have the advantage.

504x_barrens1_final

  • Blood River (1v1 Map): Secure base locations on nearby cliffs overlook this naturally red-tinged river. The soldiers that fought over its two narrow crossings gave the river its name, which has since taken on a greater meaning.

504x_bloodriver2_final

  • Glacial Ravine (3v3 Map): A snow-topped mountain range forms a natural barrier that cuts this region in half. Control of the two energy walls at the narrow central pass often determines the outcome of the battle, though clever use of the Sentinel Factories may play a role as well.

504x_GR3_final

  • Memorial Basin (2v2 Map): The high ground in the middle offers good cover for infantry, while the generally open terrain transforms organized battle plans into bloodbaths.

504x_basin1_final

Achievements:

  • Tour Coming Through: Hot drop 50 squads to your Covenant Leader in a single game on Memorial Basin (30 G)
  • Never Leave a Man Behind: Finish a game with 5000 net resources contributed to your teammates on Barrens (15 G)
  • Drain Cleaner: Kill 20 enemy squads with a continuous Covenant Leader Power on Memorial Basin (30 G)
  • Killjoy: Disrupt 5 active Leader Powers in a single game on Blood River (25 G)

via Kotaku

10 Jul 2009

Map Guide: Frozen Valley

Frozen Valley is one of the 3 vs 3 maps. It’s set in, surprisingly, a snowy setting. Really? Oh, yes! Let’s delve a little deeper shall we?

With 3 main ways to cross from one side to the other, FV has a lot to offer. A ton of extra supplies lying around for the picking is something you should go for asap. Send a scout across to the other side of the map to grab them before your enemies do before heading back to your own. There’s also a good few inbetween the extra bases out there, so as long as you don’t mind taking a few rounds, you can get that 90+ more credits. Read more »

7 Jul 2009

Map Guide: Fort Deen

I play mostly 3v3 now, and Fort Deen is one my my favourite maps to play as one of my favourite leaders: Captain Cutter. Why? – Fort Deen is very much a Turtler’s heaven, the energy barriers provide impassable and highly defendable routes; the middle valley and the smaller bottleneck valleys just invite you to sit some counter units there and wait for a war.

Read more »

1 Jul 2009

Map Guide: Exile

Coming soon!

Hang tight buddy, this site’s only just launched, we’re working on this post and others right now!

1 Jul 2009

Map Guide: Beasley’s Plateau

Coming soon!

Hang tight buddy, this site’s only just launched, we’re working on this post and others right now!

1 Jul 2009

Map Guide: The Docks

Coming soon!

Hang tight buddy, this site’s only just launched, we’re working on this post and others right now!

30 Jun 2009

New maps are on the way!

Finally, the moment we have all been waiting for. Today the Xbox Live achievement list stated 4 new ones, revealing 3 new maps:

Tour Coming Through (30G)
Hot drop 50 squads to your Covenant Leader in a single game on Barrens.

Never Leave a Man Behind (15G)
Finish with 5000 net resources tributed to your teammates on Memorial Basin except in Deathmatch.

Drain Cleaner (30G)
Kill 20 enemy squads with a continuous Covenant Leader Power on Memorial Basin.

Killjoy (25G)
Disrupt 5 active Leader Powers in a single game on Blood River.

No clue to the player count on each map yet, but it could potentially be one for each game mode (1v1, 2v2, 3v3)

18 Jun 2009

Gather the goods

A lot of people i play with never do this, or do it wrong. This is my first post, and an introduction to correct supply gathering on Halo Wars maps.

First off, there are supplies on the map for a reason; and you’re given a scout vehicle (Warthog/Ghost/Chopper) to start with for a reason; one of which is to scout, and the other to collect supplies.

In most games, i gather anything from 500 up to 1,500 supplies worth from crates in the first 5 minutes of the game. For anyone who doesn’t bother with collecting, they are missing out on a great way to boost their early game development. Think about it, if you gather 1,200 supplies, that’s a reactor or temple upgrade for free, using just crates found on the map.

So what’s your excuse for not doing it?

Read more »