Professor Anders

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23 Jul 2009

Anders and the fall of the Gauss rush

Since the 3rd Title Upgrade we’ve seen a few minor changes to a lot of gameplay, but the hardcore Anders rushers out there are still sticking to their Gauss guns, only to be met by fail after fail.

The last few days ive been playing mostly 3v3, and although Gauss might still be successful on 1v1, i have noticed a massive decrease in effectiveness in the larger games, to the point its getting increasingly annoying to play with an Anders player now. Read more »

9 Jul 2009

The Anders Warthog rush (Part 2: Gauss)

Argh, isn’t it annoying? Well, depends what kind of player you are i guess; there are some who worship and never get tired of this tactic, they tend to dwell at the top of the leader boards where their win-after-win rush has rewarded them with a high TruSkill. Then there are some who just loathe and despise it, then there’s some in the middle who don’t really care. Read more »

6 Jul 2009

The Anders Warthog rush (Part 1: Gunner)

This is a quick guide for any new people to the game who want to learn how to do a basic Warthog rush, read part 2 after this for tips on continuing to getting Gauss hogs fast, this one’s aimed for just a Gunner hog rush only.

There’s only 2 things you need to get gunner hogs out of your base, the first is supplies to afford it, and the second is a reactor to research ‘Gunner’ upgrade. Anders is the popular leader to do this, as her upgrades are 50% of the price, and take 50% of normal time. You can achieve just as good results with Sargent Forge however, as he will get a good flow of supply instantly with his heavy supply pads. Read more »

3 Jul 2009

Anders, the highs and lows

So, like a good ol’ number of you, I play Proffessor Anders. I might prefer to meet her in a dark alley then Forge, but what’s she like on the battle field?

Let’s have a quick breakdown of her stats. First of all she has reduced upgrade cost on all units. Half-price infact (excluding Hawks). This gives incredible flexability to tactics with the ability to change unit type quickly without having to worry too much about cost, therefore getting maxed out units for countering quicker then others. This benefit has also given the bad reputation of the Gauss spam, or even warthog rush before countering got a grip on it. Also I’m talking pre-patch of the warthog changes to come, reducing efficiency and build-time, thankfully. Read more »