Posts Tagged ‘forge’

8 Jul 2009

Hornet Rushing with Forge

It seems a lot of people are looking for the fastest way to Hornet Rush with Forge, and after trying different tactics, here it is!

Knowingly to most, Forge builds upgraded Supply Pads straight away. Although they cost more to build, you’re saving time, supplies not having to upgrade them, and more importantly not needing a Reactor to do so. He’s really the only leader who can do this efficiently, as to get full population of Hornets this fast, you need a big supply count early game.

This guide is so far the quickest way to getting 15 hornets out, without using ‘hooks’ taking roughly 6:30 minutes.

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5 Jul 2009

Tank rushing with Forge

Forge is a great leader to initiate a Scorpian rush. Although the strategy can be done with any of the leaders, this rush lends its hand to the Seargeat as if the game develops far enough, your going to want to continue up to Grizzly level. The advantage with using another leader over Forge is the element of suprise. People don’t expect early tanks to roll out of Cutter or Ander’s base; many players make an uneducated guess that each leader will go straight for their strength unit. Anders can be a handy leader to use instead of Forge, as it’s so fast to switch and research with her.

The Basic ‘tank rush’ with Forge…

The build order you go for depends entirely on how early you want your first tank out and how strong you want your economy. There’s a ‘catch 22′ with this, if you want to get tanks out as soon as possible, you’ll lose out on a fast ticking supply count but hit the enemy sooner. If you don’t mind getting tanks out later, your opponent may be a bit more prepared for you, but your more developed so you can survive further in the game on the front foot.

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