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	<title>Halo Wars Guide &#187; warthog</title>
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	<link>http://halowarsguide.com</link>
	<description>An full online strategy guide for Halo Wars on Xbox 360, with articles written for all levels of play</description>
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		<title>Anders and the fall of the Gauss rush</title>
		<link>http://halowarsguide.com/anders-and-the-fall-of-the-gauss-rush/</link>
		<comments>http://halowarsguide.com/anders-and-the-fall-of-the-gauss-rush/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 10:50:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Battle Blog]]></category>
		<category><![CDATA[Professor Anders]]></category>
		<category><![CDATA[gauss]]></category>
		<category><![CDATA[rush]]></category>
		<category><![CDATA[warthog]]></category>

		<guid isPermaLink="false">http://halowarsguide.com/?p=399</guid>
		<description><![CDATA[Since the 3rd Title Upgrade we&#8217;ve seen a few minor changes to a lot of gameplay, but the hardcore Anders rushers out there are still sticking to their Gauss guns, only to be met by fail after fail. The last few days ive been playing mostly 3v3, and although Gauss might still be successful on [...]]]></description>
			<content:encoded><![CDATA[<p>Since the 3rd Title Upgrade we&#8217;ve seen a few minor changes to a lot of gameplay, but the hardcore Anders rushers out there are still sticking to their Gauss guns, only to be met by fail after fail.</p>
<p>The last few days ive been playing mostly 3v3, and although Gauss might still be successful on 1v1, i have noticed a massive decrease in effectiveness in the larger games, to the point its getting increasingly annoying to play with an Anders player now.<span id="more-399"></span></p>
<p>Getting Gauss now takes a bit longer, and although it still be effective when spammed; a lot of people now seem to be turning to Forge. In the past going at the enemy on 7 minutes was a near sure win if done right, and if you meet 5 Scorpions it wasn&#8217;t such a bad thing. you&#8217;d just Cyro them and Gauss tore through them.</p>
<p>Now however Scorpions stand up on their own, and even Marines do a great job in defence against hogs. I&#8217;ve seen fail after fail when Anders players on both my team and my opponent, still try to go for the Gauss route.</p>
<p>Was the Title Upgrade a bit too harsh on Warthogs? I don&#8217;t think so, they are a scout vehicle; and the only people who are hurt about it are the people who regarded it as a game winner.</p>
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		<title>The Anders Warthog rush (Part 2: Gauss)</title>
		<link>http://halowarsguide.com/the-anders-warthog-rush-part-2-gauss/</link>
		<comments>http://halowarsguide.com/the-anders-warthog-rush-part-2-gauss/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 14:15:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Early Game]]></category>
		<category><![CDATA[Professor Anders]]></category>
		<category><![CDATA[Unit Guides]]></category>
		<category><![CDATA[anders]]></category>
		<category><![CDATA[gauss]]></category>
		<category><![CDATA[gauss cannon]]></category>
		<category><![CDATA[gunner]]></category>
		<category><![CDATA[rush]]></category>
		<category><![CDATA[warthog]]></category>

		<guid isPermaLink="false">http://halowarsguide.com/?p=251</guid>
		<description><![CDATA[Argh, isn&#8217;t it annoying? Well, depends what kind of player you are i guess; there are some who worship and never get tired of this tactic, they tend to dwell at the top of the leader boards where their win-after-win rush has rewarded them with a high TruSkill. Then there are some who just loathe [...]]]></description>
			<content:encoded><![CDATA[<p>Argh, isn&#8217;t it annoying? Well, depends what kind of player you are i guess; there are some who worship and never get tired of this tactic, they tend to dwell at the top of the leader boards where their win-after-win rush has rewarded them with a high TruSkill. Then there are some who just loathe and despise it, then there&#8217;s some in the middle who don&#8217;t really care.<span id="more-251"></span></p>
<p>This is a continuation from my previous <a href="http://halowarsguide.com/warthog-rush-guide-gunner/">Part 1 post</a> about getting together &#8216;gunner&#8217; Warthogs. This post is a moves on from that stage on to getting up to Gauss as fast as possible.</p>
<p>Going for Gauss holds a few key elements &#8211; timing, spamming and tasking. The &#8216;Gauss rush&#8217; itself can be defend-able, but its the spamming (continual production of them) which is difficult, bordering on impossible to beat. Your goals are to get another base, advance up to tech 3 to research Gauss, have a big enough supply intake to spam the units.</p>
<p>Continuing from my <a href="http://halowarsguide.com/warthog-rush-guide-gunner/">Part 1 post</a>, you should already have 1 base with 4 supply pads and a reactor, and a freshly built 2nd base which your using to build hogs. This process moves forward from that stage:</p>
<ol>
<li>Upgrade your first base, on which you can build your second and third reactors. Build supply pads on your new 2nd base as you&#8217;ll need the supply to afford the reactors while still building Warthogs.</li>
<li>When your 2nd Reactor is done, hit &#8216;Grenadier&#8217; while your other base continues to build Hogs.</li>
<li>When you have a surplus 750 supply, build your 3rd reactor; you may have to wait a bit without queuing hogs to afford this. When that&#8217;s done, hit &#8216;Gauss Cannon&#8217; upgrade and immediately recycle your third reactor.</li>
<li>With this now spare slot, build a field armoury. If you have a spare slot on your second base, use this for field armoury to speed things up. When Field Armoury is complete, hit the &#8216;reserves&#8217; upgrade. This allows the hogs to build much faster. When you have this upgrade, you can either recycle for a Supply Pad or keep it for future upgrades.</li>
<li>By now, you should have 2 bases pumping out Gauss hogs like no tomorrow, and just enough supply to keep up with it.</li>
</ol>
<p>The timing of your attack relies on how many Warthogs you want to send in vs. how early you want to do it. You can take 10 or so in as soon as Gauss is researched, hitting them early as you feed in fresh hogs, building up as you go. Or you can wait a bit and go all in with 20-30 hogs at once.</p>
<p>As repetitive as Gauss Hog rushing might seem, there are many variations and techniques you can use to do it in different ways; and you&#8217;ll probably find you&#8217;ll adapt what i&#8217;ve said in this post to suit your timing and to address each map and opponent your facing; adding a couple of Gremlins in to the mix for example, if your facing Scorpions or vehicle counters; but i hope you&#8217;ve found this a good starting point.</p>
<p><a href="http://halowarsguide.com/warthog-rush-guide-gunner/">&lt;&lt; Read part 1 for starting your Hog rush</a></p>
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		<title>The Anders Warthog rush (Part 1: Gunner)</title>
		<link>http://halowarsguide.com/warthog-rush-guide-gunner/</link>
		<comments>http://halowarsguide.com/warthog-rush-guide-gunner/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 00:28:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Early Game]]></category>
		<category><![CDATA[Professor Anders]]></category>
		<category><![CDATA[The Basics]]></category>
		<category><![CDATA[anders]]></category>
		<category><![CDATA[gauss]]></category>
		<category><![CDATA[gauss cannon]]></category>
		<category><![CDATA[gauss rush]]></category>
		<category><![CDATA[gunner]]></category>
		<category><![CDATA[rush]]></category>
		<category><![CDATA[warthog]]></category>

		<guid isPermaLink="false">http://halowarsguide.com/?p=197</guid>
		<description><![CDATA[This is a quick guide for any new people to the game who want to learn how to do a basic Warthog rush, read part 2 after this for tips on continuing to getting Gauss hogs fast, this one&#8217;s aimed for just a Gunner hog rush only. There&#8217;s only 2 things you need to get [...]]]></description>
			<content:encoded><![CDATA[<p>This is a quick guide for any new people to the game who want to learn how to do a basic Warthog rush, <a href="http://halowarsguide.com/the-anders-warthog-rush-part-2-gauss">read part 2</a> after this for tips on continuing to getting Gauss hogs fast, this one&#8217;s aimed for just a Gunner hog rush only.</p>
<p>There&#8217;s only 2 things you need to get gunner hogs out of your base, the first is supplies to afford it, and the second is a reactor to research &#8216;Gunner&#8217; upgrade. Anders is the popular leader to do this, as her upgrades are 50% of the price, and take 50% of normal time. You can achieve just as good results with Sargent Forge however, as he will get a good flow of supply instantly with his heavy supply pads.<span id="more-197"></span></p>
<p>This is a typical build order for a quick Hog rush:</p>
<blockquote><p><em>Supply pad &gt; Reactor &gt; Supply pad &gt; Supply pad &gt; Supply pad</em></p></blockquote>
<p>As always send your scout to gather crates and have a quick peek to what your opponents up to.</p>
<p>Pretty simple huh? Well as i said you only need 2 things for it! You won&#8217;t even need to upgrade your base to start with, you&#8217;ll have enough supply coming in from your pads. The key is to have Warthogs continuously building, when your reactor is complete on the 1 minute mark, research &#8216;Gunner&#8217;. You can upgrade supply pads to doubles when you have the surplus money.</p>
<p>When you have 4 or 5 hogs, take out another base and build your second. You then have 2 bases to build Warthogs from.</p>
<p>From here, you can either harass your enemy with your  Gunner hogs early, or you can hold off and upgrade up to Gauss Cannon.</p>
<p><a href="http://halowarsguide.com/the-anders-warthog-rush-part-2-gauss">Read on for continuing to Gauss Hogs &gt;&gt;</a></p>
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